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OpenSimulator Internals/Code Map/HGEntityTransferModule
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== HandleIncomingSceneObject() Override == Called when an object crosses into this region from another. For foreign-user attachments arriving via HGLogin (ViaHGLogin flag set): # Adds object to scene immediately. # Queues an async job on m_incomingSceneObjectEngine (JobEngine, 30s timeout). # Job: creates HGUuidGatherer with the foreign AssetServerURI from AgentCircuitData. #* Gathers all referenced asset UUIDs from the SOG recursively. #* Fetches each asset from the foreign grid's asset server. #* 30-second timeout per gather/fetch step -- removes all jobs for that owner on timeout. # After fetch: calls base.HandleIncomingSceneObject(). For non-HGLogin foreign user attachments (already fetched by first local grid region): calls base directly. For local user attachments: calls base directly. ----
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