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== Land Service == '''Interface:''' <code>ILandService</code> (OpenSim.Services.Interfaces)<br> '''Config key:''' <code>LandServices</code> === Purpose === Retrieves parcel land data by region handle and coordinates. Used when a simulator needs land data for a region it does not itself host -- for example, to resolve access rules at a region border before a crossing completes. === Interface === <code>ILandService</code> exposes a single method: LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess) === Connectors === {| class="wikitable" |- ! Connector !! Class !! Used when |- | Local || <code>LocalLandServicesConnector</code> || Destination region is hosted by this simulator. Walks the local scene list, matches by world coordinates, returns <code>LandData</code> plus access level and dwell count. |- | Remote || <code>RemoteLandServicesConnector</code> || Destination region is on another simulator. Tries local first; falls back to HTTP call via <code>LandServicesConnector</code> base class. |} === Notes === * The local connector iterates <code>m_Scenes</code> and matches by world coordinate bounds, not by region UUID. This matters for varregions where a single scene covers a range of coordinates. * Dwell count is retrieved via <code>IDwellModule</code> if present; not part of the core land data. * Returns <code>null</code> if no local scene matches and no remote call is configured. ----
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