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== Known Attribute Names == All appearance data is stored as named key-value pairs. Each attribute is a separate row. Schema is open-ended by design. {| class="wikitable" ! Name !! Value format !! Notes |- | AvatarHeight || float (meters) || e.g. 1.69 |- | AvatarType || int || Only type 1 (LL avatar) implemented in OpenSimulator |- | Serial || int || Incremented on every appearance change |- | VisualParams || comma-separated ints || Base avatar shape parameters passed through from viewer. Do not correspond directly to values in appearance editor. |- | Wearable <p>:<n> || <item-uuid>:<asset-uuid> || Attachment at point p, index n. p = libomv OpenMetaverse.AttachmentPoint enum (e.g. Chest = 1). n = slot index, 0-based. Multiple attachments per point supported. |} Ghost fields in API responses (OpenSimulator 0.7.4 and before): MAXVERSION, MINVERSION, METHOD, and UserID were accidentally serialized into responses and may appear in data from old servers. All can be ignored. ----
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