Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Open Simulator Technical Help
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
OpenSimulator Internals/Code Map/Shared
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Core Data Structures === OpenSim/Framework/ Contains the fundamental data types that flow between all parts of the system. Neither ROBUST nor the simulator can function without these. Key types: {| class="wikitable" ! Type !! Notes |- | AssetBase || Asset metadata and binary data -- passed between asset service and callers |- | GridRegion || Region descriptor -- returned by GridService queries, used by simulator and ROBUST |- | InventoryItemBase || Inventory item -- passed between inventory service and callers |- | InventoryFolderBase || Inventory folder |- | RegionInfo || Region configuration -- loaded from Regions.ini, used by simulator startup |- | UserAccount || User account data -- passed between UserAccountService and callers |- | UUID || OpenMetaverse UUID wrapper -- used everywhere as primary identifier |} Also contains utility classes used by both processes: {| class="wikitable" ! Class !! Notes |- | Util || General utilities: coordinate conversion, string helpers, Unix timestamps, UUID parsing |- | Constants || Grid constants: RegionSize, MaximumRegionSize, region coordinate limits |- | RegionFlags || Enum of region flag bitmask values -- used by GridService and simulators |- | AssetType || Enum of asset type numbers |- | AssetFlags || Enum of asset flag bitmask values |} ----
Summary:
Please note that all contributions to Open Simulator Technical Help may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Open Simulator Technical Help:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
OpenSimulator Internals/Code Map/Shared
(section)
Add topic