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OpenSimulator Internals/ROBUST Services
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== Can Be Split and Load-Balanced == These services are stateless and can run on separate machines behind a load balancer such as nginx. {| class="wikitable" ! Service !! Notes |- | [[OpenSimulator Internals/AssetService|AssetService]] || Stores and serves asset blobs (textures, meshes, scripts, notecards, etc.). Intentionally dumb -- no referential awareness. Two storage backends: database blob (default) or FSAssets (recommended above 50GB). |- | [[OpenSimulator Internals/InventoryService|InventoryService]] || User inventory. Folder tree and item references. Permissions live here, not in the asset table. |- | [[OpenSimulator Internals/GridService|GridService]] || Region map. Handles region registration on startup and deregistration on shutdown. Answers queries for region location and coordinates. |- | [[OpenSimulator Internals/UserAccountService|UserAccountService]] || User account storage. Name, email, user level, flags. |- | [[OpenSimulator Internals/AuthenticationService|AuthenticationService]] || Login authentication. Core implementations are password and webkey. |- | [[OpenSimulator Internals/GroupsService|GroupsService]] || Groups. Core groups service is not enabled by default. External XmlRpc/Flotsam groups service is the common alternative. |} ----
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