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=== AssetServerGetHandler === OpenSim/Server/Handlers/Asset/AssetServerGetHandler.cs Handles: GET /assets URL patterns: {| class="wikitable" ! Path !! Calls !! Response |- | /assets/{id} || IAssetService.Get(id) || XML-serialized AssetBase; Content-Type: text/xml |- | /assets/{id}/data || IAssetService.GetData(id) || Raw binary data; Content-Type: application/octet-stream |- | /assets/{id}/metadata || IAssetService.GetMetadata(id) || XML-serialized AssetMetadata; Content-Type: SLUtil.SLAssetTypeToContentType(type) |} 404 handling: if RedirectURL is configured and the asset is not found, the response is an HTTP redirect to RedirectURL + original path rather than a 404. This allows chaining to a fallback asset server. Unknown path segments (anything other than "data" or "metadata" as the second segment) return 400 Bad Request. Note: the commented-out Content-Type line for the full asset GET shows the original intent was to use SLAssetTypeToContentType, but it was changed to always return "text/xml". ----
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