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		<summary type="html">&lt;p&gt;first&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= OpenSimulator Internals/LibraryService =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
LibraryService provides library items and folders. Currently implemented per-region but should be a grid service. Data comes from the filesystem.&lt;br /&gt;
&lt;br /&gt;
Runs per-simulator, not on ROBUST.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
&lt;br /&gt;
 namespace OpenSim.Services.Interfaces&lt;br /&gt;
 {&lt;br /&gt;
     public interface ILibraryService&lt;br /&gt;
     {&lt;br /&gt;
         InventoryFolderImpl LibraryRootFolder { get; }&lt;br /&gt;
 &lt;br /&gt;
         Dictionary&amp;lt;UUID, InventoryFolderImpl&amp;gt; GetAllFolders();&lt;br /&gt;
         InventoryItemBase GetItem(UUID itemID);&lt;br /&gt;
         InventoryItemBase[] GetMultipleItems(UUID[] itemIDs);&lt;br /&gt;
     }&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Database ==&lt;br /&gt;
&lt;br /&gt;
No database tables. Data is read from the filesystem.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[OpenSimulator Internals/OpenSim Services]]&lt;br /&gt;
* [[OpenSimulator Internals/Data Dictionaries]]&lt;/div&gt;</summary>
		<author><name>Jwbshaw</name></author>
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